Josh Lee's profile

Coca-cola 3D render

Lots of people look at 3D modelling, and don’t even begin to consider it as an option of something they want to do. This can be due to its complex nature, confusing programs, uninteresting appearance, or simply because they don’t understand it’s purpose. But without 3D modelling, we wouldn’t have 3d animated movies, CGI, and most products on the market.
Almost ever product that is created starts as an idea, a sketch, a 3D model/render, and then gets made. It’s how some mechanisms and parts are machined. It’s how clients can see exactly how they’re going to look before it’s made, and it allows the creator to visualise their idea in a 3D space.
My goal with creating the two 3D models was to test my ability to create products for visualisation and development, as well as test my 3D modelling skills.
In the past, my friends and I have attempted to design products, such as an umbrella that spins when you open and close it, so it flicks the water off of itself. However, I would never be able to follow along with what they were doing. Since then, I have wanted to get better at 3D modelling, so I too could develop products, test their mechanics, and visualise their designs.
This is an incredibly useful skill to have, as it has a wide variety of applications. I designed the coke can as an exercise and a refresher into blender. While it started as a simple modelling challenge, I quickly began to learn more about the program and its features. The spray bottle, on the other hand, was an exercise to model something slightly more complex under an hour.
I think these two exercises have vastly improved my ability to use blender, and reassured me that 3D modelling is a vital part of the creation and testing of products.
Coca-cola 3D render
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Coca-cola 3D render

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